grow - which started on the edge of the grid, moving space to space, placing "food" in the grid, making the cells come "alive". In the raster version, a single process would have a single (random) color, but you can't see that in the plotted version.
prune - which started on the edge of the grid, and moved in longer, straighter, lines, removing the food as it goes. If it reached the end of the map, it terminated.
I ran 100 of each of grow and prune, alternating to produce this pattern.
Tools Used: AxiDraw, Pentel 5mm pen (used up my last one, had to scrounge a second one from around the house) Amit's Hex Grid reference.Languages Used: PythonDevelopment Time: ~2 hoursDrawing Time: ~15 minutesWhat's Generative Here: The individual tiles are turned on and off based on two competing random processes.
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