The "One Game a Month" challenge permits a little bit of slack at the end of the month to polish things up. I'm going to avail myself of that leeway - I've written all the story that I'm going to write, and I intend to revisit the code I wrote to turn the Twine file into an EPUB file to make it a little bit more presentable.
I'm not especially proud of the writing; towards the end, I was definitely just getting stuff down to wrap things up.
- page count: 38
- ending count: 12
- dangle count: 0
- word count: 3642
Interesting that I got to around a 33% ending/page ratio, which is pretty consistent with the CYOA books that I had looked at.
One thing that I gained from this particular experiment was the appreciation for people who can tell a good story. In this project, I struggled to tell a branching narrative of some twelve (or more?) interlocking tales. Perhaps I could have pulled it off if I had focused on it more consistently, but I knew that April was going to be a rough month to find time to work on this project anyway.
I'll be uploading the Twine source code, which feels like a technical completion of the challenge, and then I'll polish it a little bit more and upload the EPUB in a few days.
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