So far, I have:
- 29 pages
- 4 endings
- 318 lines of text
- 7 dangling links
- 2261 words
I'm really not going for quality at this point, just trying to get the storylines to have endings. Not good endings or bad endings, or even good writing - I'm just trying to wrap up the stories.
Most of the endings are bad endings (though coming up with distinct ways for the reader to die has been a challenge). One of the good endings is almost a trap; you get into exploring a wrecked ship, and nothing you can do can help but get you rescued. Aesthetically, I don't care for that so much; if the player is given a choice, there ought to be a difference between the outcomes. Getting rescued one way versus being rescued a different way isn't good enough.
Since I've been writing this at different times, the feel of different passages is different, and that's OK - one part of it is more brooding and introspective, and I like that.
I was hoping to get 60 pages written and 20 endings, and I don't know that I have that much in me. If each of my existing dangling links is one more choice and two endings, that's 21 more pages and 14 more endings, that's 50 pages with 18 endings - pretty close to my target. I think I can do that.
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