Saturday, May 18, 2013

Small domino game

It's been a few months of small games, and May turns out to be another one. We've launched our project at work, which hopefully means I'll be more able to do some work on games in my free time. Of course, it's getting to be summer, and I've got travel plans, but hey.



I'm going back to an idea I've toyed with before, but never got fully implemented - which seems like a good enough source. It's a domino puzzle game, which is perhaps all I should, or need to, say about it at this point.

Things I did today:

  • created a new domino project
  • created a domino spritesheet
  • cut the domino sprites up, using the Jaws.js SpriteSheet class
  • drew a few dominoes from the cut up sprite sheet
Things I need to do:
  • allow the user to drag dominoes around
  • create "slots" on the board
  • snap the dominoes into the "slots"
  • verify constraints
Not so much to do, but I only have a few days. So, it'll still be a push.

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